For this recent season I had the opportunity to assist Ean Vasquez with some of the architecture for Fore Fields. I created various windows, doorways, and textures for the location. I am very grateful for the chance to work with Ean and get hands-on experience creating architecture for the map. Window and door frames and white trims were created by me, Yellow plaster walls are pre-existing. I also had a hand in kitbashing some new end and corner pieces for the roofs in the location.
Art Direction - Andy Carroll
Environment Art - Ean Vasquez
OS Props - Steve Henricks, Pat Burke, Sean Thurler, Andrew Klein
Level Design - Ean Vasquez
Production - Tom Potter, Paige Dugre
Implementation - Alex Blair, Jake Kohler, Austin Meddy, Jeff Jenkins, Vincent Vezina, Rodrigo Lima, and myself.